Skip to main content

How to capture monsters in Monster Hunter Wilds

A hunter on a Seikret in Monster Hunter Wilds.
Capcom

The goal of Monster Hunter Wilds is, as expected, to hunt monsters using a host of powerful weapons. For the first dozen or so hours of the game, you will be killing all your targets with Power Clashes, Offset Attacks, mounting them, and any other tips and tricks you’ve picked up along the way. However, you will eventually reach a point where you need to take a monster down without killing it. Like everything else in Monster Hunter Wilds, the game just sort of expects you to either already know how to do this or be able to figure out its mysterious systems on your own. This is a complex mechanic so we will break down all the steps to capture a monster in Monster Hunter Wilds.

How to capture monsters

The mounting tutorial in Monster Hunter Wilds.
Capcom

Starting in mission 4-1, capturing monsters will start to become a requirement for progressing through the story. The tutorial itself gives you a basic idea of what to do, but it is far from sufficient for new hunters.

Recommended Videos

To capture a monster, you will need two things: a trap and tranq bombs. Both of these can be crafted, but the game will provide you with some at this stage to start.

The next step is to fight a monster like normal until it is close to death. This is tough to tell just by looking at it, but you will know the time is right when the monster’s icon on your minimap turns into a skull. Once you see this, lay down your trap and lure the monster into it. Once it triggers the trap, hit it with your tranquilizers until it is incapacitated before it breaks free. If you manage to put it to sleep in time, it will automatically be captured.

Capturing a monster still rewards you with its parts as if you killed and carved it so don’t worry about getting a lesser reward for being humane.

Jesse Lennox
Jesse Lennox has been a writer at Digital Trends for over four years and has no plans of stopping. He covers all things…
All Dareel and Samin Research Report quests in Monster Hunter Wilds
Monster Hunter Wilds companions gathered together.

Sometimes, you get to take a break from taking down huge monsters and go hunting for the little creatures. Both the Dareel and Samin Research Report side quests in Monster Hunter Wilds have you track down and capture Endemic Life, but unless you've already spotted one before, finding their whereabouts can be tricky.

As you play the main story and unlock new areas, you'll also find more of these capture quests, of which there are six total. To ensure that you don't get lost trying to spot these little creatures and that you're hunting in the right areas, here's how to complete all of the Dareel and Samin Research Report side quests in Monster Hunter Wilds.
How to complete Dareel and Samin Research Report quests
Dareel's Research Report: Capture a Tracktail Lizard

Read more
How to use the Friend’s Pass in Split Fiction
Zoe and Mio pose with dragons in Split Fiction.

Just like It Takes Two and A Way Out, Split Fiction is a co-op game where you have no choice but to play with a partner. This time around, though, the game is fully cross-platform so you can go through this adventure with a friend no matter where they are playing. As if that wasn't good enough, it also brings back the Friend's Pass that lets two players go through the game on their own systems with only one of them having to purchase the game. If you want to take advantage of this great deal, here's how the Friend's pass works.

Read more
How long is Split Fiction?
Zoe and Mio run through a sci-fi world in Split Fiction.

There are plenty of great co-op games on the market, and a lot are great for couples, but Split Fiction from Hazelight Studios is a special case. Unlike most multiplayer games, this one actually requires you to have a partner to play. Thankfully, that is easier than ever with cross-platform support and the Friend Pass, but it does mean you need to plan a bit more to make sure you both have enough time to see it through to the end. Each of the stuidio's games have gotten a bit longer, but is that the case with Split Fiction? Here's how long it takes to beat this co-op adventure.
How long is Split Fiction?

Split Fiction is roughly the same length as It Takes Two. From our experience, that puts it comfortably within the 10 to 12 hour range. However, that can easily be pushed to 12 to 15 hours depending on the skill level of both players and your ability to coordinate. Even a pair of veteran gamers who have never played a game as reliant on team work might struggle a bit early on and get slowed down.

Read more